I found it hard to care for the characters, but the author did throw a few interesting twists in the plot - enough to keep me reading until the end. The writing was adequate for the genre, if a little bland at times. I think I will give the next book in the series a chance, just to see how and if Kostick improves. The story took weird directions that just was plain weird to me. What I thought I was going to read throughout the book wasn’t what I got in the long run. The conversations especially between the teenagers were very “okay, that’s not what a teenager would say, that’s what an adult thinks it would be cool for a teenager to say”. The dialogue seemed unrealistic and very childish. I would rather have seen Injeborg as the protagonist and main narrator. He seemed to follow Injeborg puppy like in any direction she wanted to go, he didn’t have any greater thoughts about the changes which needed to be done in their world. The male protagonist, Eric, annoyed me especially. The reading was like spying on the characters from a hidden corner, hearing what they were saying, seeing a few expressions, but not really knowing what was going on inside of them. The only job it did was to have the reader know the basics about the characters most involved in the story. The narrative style, which changed point of view often, didn’t suit the book. But his writing doesn’t work, and it doesn’t flow … a lot of sentences seem out-of-place. Then he took some writing courses and got a few tricks, read a lot of books and then tried to write like he thinks an author should. Conor Kostick is a debut author, and I can just imagine how he got this great idea about the world’s destinies being decided by a computer game, but the problem was that he didn’t know much about writing. The language was most of the time strained. If you see them from a distance in a cluster, how can they then look like brilliantly colored mass? For example – all the players in the game are in grayish colors. But a lot of things in the book disappointed me and did not live up to my expectations, which weren’t really that high from the start.įirst of all: the language was dull and unexciting, and again and again I found myself getting frustrated over the images, descriptions and words used. There is a sequel called SAGA that has already been released.Īctually I quite like the idea of this book this world, where you're life depends on how well you do in a computer game. If you enjoy Fantasy or Sci-Fi, then you’ll enjoy this story. The author does a great job of distinguishing the two. There is no problem keeping up with the “real” world and the “Epic” world. But, if Erik can defeat Central Allocations, he’ll be able to save his family and possibly create a better life for them and those of his friends - possibly even the world.ĮPIC is an interesting story. They are up against the most dangerous players of all. With his newfound status in Epic, Erik uses his accumulating wealth and the help of his friends to take on Central Allocations - once and for all. Soon she realizes the characters are pointing her toward a quest. Characters that are a part of the game begin talking to her and giving her things. Immediately upon entering the game as Cindella, things begin to look up. Instead of going by his own name he chooses one he thinks befits a beautiful character - Cindella. Erik creates a character that is female instead of his usual male character that resembles him in real life. Out of frustration he does something he has never done before. His last “death” is the final straw though. Erik just continues to get his characters killed because he trys to kill the same dragon everytime he enters the game. In order to have a chance to go to University you must accumulate wealth and status in Epic. In addition to the family problems, Erik isn’t doing well in the game himself. Their attempts at getting replacement solar panels have been unsuccessful and the family is afraid Central Allocations will require them to move to the salt mines for punishment. They have had some solar panels break and aren’t able to produce enough olives to meet their quota. Central Allocations, a small group of people in charge of all the decisions, controls everything.Įrik’s family is having a tough time. However, over the years, the purpose of the game shifted and became the determining factor for what kind of job you had, where you were able to live, and what supplies you received. Epic (the MMORPG) was created for people to clip up, enter the world of Epic, and take out their agression on fictional characters rather than doing harm to a real person. Well, on New Earth that is exactly the way life is. What if the quality of your life depended on how well you played a MMORPG? What’s a MMORPG you ask? It is a Massively Multiplayer Online Role-Playing Game.
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